Bachelor of Science (Honours) in Internet and Multimedia Technologies
互聯網及多媒體科技(榮譽)理學士學位


Sept 2019 Entry

Programme code: JS3519

Duration and Credit Requirement


Mode of Study
Full-time
Normal Duration

4 years

Credit Required for Graduation

124 (plus training credits)

Programme Intake
27
Fund Type
Government-Funded
Programme Leader(s)

Ir Dr Leung Hung-Fat, Frank
BEng, PhD, CEng, MIET, MHKIE, SrMIEEE

Remarks
  • As the 2019/20 Academic Year is the start of the 2019-2022 triennium for which UGC-funded programmes are still subject to the Legislative Council's approval, the number of student intake places shown in this web page is indicative only and subject to change or confirmation at a later date.
  • To give encouragement and recognition to HKDSE students with outstanding academic performance, and to support their studies at The Hong Kong Polytechnic University (PolyU), the Department of Electronic and Information Engineering (EIE) at PolyU has launched the “EIE Academic Entrance Scholarship for Outstanding HKDSE Admittees” since the 2016-17 academic year. Details of the scholarship are given in the information sheet, which can be viewed here. Details of application for 2018-19 admission will be announced later.
  • The credit requirements of this programme are indicative only and are subject to regular review.
  • Students can take a number of extra Electives to earn a Minor award in areas such as accountancy, business, finance or management, among others.

Aims and Characteristics

Programme Aims

Following the expansion and dissemination of Information and Communication Technologies (ICT) in our daily life, professionals in the areas of communication networks, multimedia and information technologies are in great need. This programme aims to meet that need by providing professional knowledge and training to our graduates for careers in the field of Internet and multimedia technologies. Specifically, the programme aims at producing graduates with:

  • a wide range of professional knowledge and skills relevant to Internet and Multimedia Technologies;
  • creativity and innovation;
  • adaptability to changing technology and society, and
  • all-rounded attributes.
     

Characteristics

The programme offers a good mix of basic theory, hands-on practice and application examples. In the latter part of Year Three, students make use of the knowledge that they have acquired to conduct a multimedia-based project. They can start focusing on selected areas by choosing relevant Electives. In the Final Year, students have to finish a final-year project.

 

Students can join an exchange programme through which they study in an overseas institution for one semester. Financial subsidies may be provided by the Faculty of Engineering. The exchange programme provides an excellent opportunity for students to study abroad and broaden their horizons, and allows them to appreciate the cultures of other countries.

Recognition and Prospects

Professional Recognition

The programme has been granted provisional accreditation by the Hong Kong Institution of Engineers (HKIE). Provisional Accreditation Status enjoys all the rights and privileges that are equivalent to an accreditation status.

 

Career Prospects

Internet and multimedia technologies are among the key technologies that support the economic growth worldwide. Products with multimedia features are in great demand. With the increasing popularity of wired and wireless broadband communications, plenty of multimedia contents are being created, delivered and shared among users via the Internet. Upon graduation, students will acquire sufficient knowledge to commence careers in the following areas.

  • Mobile communications services - planning, installing, configuring and maintaining networks.
  • Mobile apps developments - operating systems and applications development, particularly for current and future mobile devices that involve much multimedia content, including mobile apps/games, mobile video streaming systems and mobile information systems.
  • Internet-related business - developing applications with multimedia features on networks, particularly on the Internet via the use of Cloud Technologies.
  • Digital entertainment industry - designing computer games, creating digital effects for movies, planning, installing, configuring and maintaining digital broadcasting equipment.
  • Data centres - planning, installing, configuring and maintaining databases and cloud services in the era of Big Data.

Curriculum

The programme covers the fundamentals and advanced applications of Internet and Multimedia Technologies.

 

Years One, Two and Three are devoted to core subjects that cover the theories and applications of computers, mobile systems, programming, networking, databases, multimedia technologies and 3D graphics, computer animation, digital video production & broadcasting, image & audio processing, IP networks, together with an Integrated Project in which students make use of the knowledge acquired to implement a multimedia-based project.

 

In Year Four, students can select from a pool of the following Electives.

  • Computer Graphics
  • Computer Vision and Pattern Recognition
  • Distributed Systems & Cloud Computing
  • Final-Year Project / Computer Game Development Project (6 credits) (select any 1 out of these 2 subjects)
  • Mobile Computer System Architecture
  • Mobile Computing
  • Mobile Networking
  • Multimedia Communications
  • Multimodal Human Computer Interaction Technology
  • Network Management and Security

 

Information on the subjects offered can be obtained here.

Entrance Requirements and Subject Weightings

Satisfy the University's General Entrance Requirements.


There is no compulsory subject requirement. Preferred subject(s) with the highest weighting for admission score calculation include(s):

  • English Language
  • Mathematics
  • Mathematics (Extended part - Calculus and Statistics)
  • Mathematics (Extended part - Algebra and Calculus)
  • Biology
  • Chemistry
  • Physics
  • Combined Science: Biology + Chemistry
  • Combined Science: Biology + Physics
  • Combined Science: Physics + Chemistry
  • Information and Communication Technology

Applied Learning Subjects:

  • Computer Game and Animation Design
  • Internet of Everything Application
  • Mobile and Online Apps Development
  • Multimedia Entertainment Studies

Relevant Applied Learning subject(s) that can be considered for meeting the University entrance requirement and admission score calculation is/are:

  • Computer Game and Animation Design
  • Internet of Everything Application
  • Mobile and Online Apps Development
  • Multimedia Entertainment Studies

Admission Score Calculation

Admission Score Calculation Mechanism for the Current Admission Exercise

Any Best 5 Subjects

(Click here for an explanation)

Average HKDSE Scores of Admittees

2016-17: 20.9 (Any Best 5 Subjects)

2017-18: 20.6 (Any Best 5 Subjects)

2018-19: 20.5 (Any Best 5 Subjects)

 


(Click here for an explanation)

Enquiries

For more programme information, please contact:
The General Office (tel: 2766 6211/2766 6223; email: eie.enquiry@polyu.edu.hk).

Student Message


As a recent graduate of the Bachelor of Science (Honours) in Internet and Multimedia Technologies Degree programme (IMT), I can say that the programme is not only about study, but also about fun as theories and practical work opportunities are all covered.

 

Apart from general study, we received practical training from the Industrial Centre. Last summer, we created an Internet radio. We achieved the entire development process, from making the printed circuit board to writing the programme. It is always exciting to see one's "product" performing real functions as expected. We also designed and made our own high-tech interactive multimedia games, which worked like Wii and touch-screen games with multi-touch features. Playing a computer game is fun, but playing a game that you designed and made is even better and imparts a strong sense of achievement. I appreciated these training courses and project-making opportunities provided by the IMT programme because they have equipped me with the skills I am going to need in my future career.


Liu Long



因為自己一向喜歡資訊科技(IT),所以在大學選科時我選擇了修讀互聯網及多媒體科技(榮譽)理學士學位課程(IMT)。

 

IMT課程除了能讓我了解現時較熱門的軟件編程,同時也使我有機會接觸不同類型的硬件及多媒體技術,使我對IT這行業有更全面的體驗及認識。

 

此外,在IMT內也是充滿著人情味的溫馨圈子。大家在趕報告趕死線時仍不忘互相幫忙,不會只顧著自己的那份功課或報告,有困難時即使大家分屬不同組別也會一起討論一起找答案。大家在實習期間亦會相約聊天,分享經驗,互相扶持。這些難忘的經歷,恐怕不是每一個學科的學員也會有機會「曾經擁有」的。

 

畢業之後,我希望投身IT行業,充分運用自己在大學幾年來所學到的專業知識,學以致用,貢獻社會。


翁輝豪



Additional Documents Required


Programme Leaflet

Download


Interview Arrangement


Date: Before and/or after the announcement of HKDSE results
Mode:Group or individual interview
Aims:

To identify suitable students for the programme.

Medium:English
Duration:

Group interview (30 minutes); individual interview (15-20 minutes)

Remark:

Selected applicants will be invited to the interview before the announcement of HKDSE results; normally, only Band A and some selected applicants will be invited to interview after the announcement of HKDSE results.